HB Modeling Bundle是一套适用于c4d软件的建模插件包,该插件包集合了经常用到的建模脚本,包括8 Snapping scripts、4 Brush scripts、HB_CleanView等,一共有60个,可以大大地提高设计师的建模体验,兼容c4d r17、r16等版本,需要此款工具的朋友们就来下载使用吧。
安装教程 1、复制文件夹“HB ModellingBundle 2.0.1”到配置文件夹下得“library\scripts”下 2、复制“shortcuttable.res”文件到配置文件夹下的“prefs”文件夹下 3、复制“HB_ModellingBundle.l4d”文件到安装下的“library\layout”文件夹下 4、复制“new.c4d”文件到安装目录跟目录MAXON\CINEMA 4D下 5、启动后界面选择“HB ModellingBundle”布局界面
包含模块 有超过60个的脚本和工具,这将提升应用程序中的建模体验,HB Modeling Bundle 2.1增加了一个独特的retopology工具 8 Snapping scripts (easier setup of snapping settings) 4 Brush scripts (for changing Brush settings) HB_CenterCut (make loop cuts in the centre of edges) HB_CleanView (toggle viewport filters to see only relevant items) 7 Clone Scripts (clone polygons along an axis and align without gaps) HB_DefaultCamera (use the default editor camera and adjust settings) HB_Delete (6 different modes to delete objects or components) HB_Divider (change subdivisions of any parametric object or reset settings) HB_EvenDistribution (evenly distribute points of selected edges) HB_FastViewport (speedup the viewport and restore old settings) HB_Group (group each selected object under a null) HB_GroupSymmetry (make current selected objects symmetrical in local or global space) HB_GuidesColor (change the colour of all guide objects) HB_Instancer (make instances selected objects while the last selected is referenced) HB_KnifeLine (Knife tool setup to make line cuts) HB_KnifePath (Knife tool setup to make path cuts) HB_LoopCut (Knife tool set up to make loop cuts) HB_Lineup (line up selected edges) HB_LoopSelection (makes loop selections) HB_ModellingCamera (creates a local work plane on the selected components and an orthogonal Camera)HB_ModelMode (makes some settings and toggles to model mode) HB_Move (Move tool with extra settings) HB_Namer (easily rename objects in the Viewport) HB_Paste (pastes objects at mouse position and aligns to surface normal) HB_PathSelection (sets up the Path selection tool) HB_PhongSelection ( sets up Phong break selection) HB_PipeIt (one click Sweep setup) HB_Retopo (easily setup an object for retopology) HB_Rotate (Rotate tool with extra settings) HB_Rotator (rotate objects 90 degree or reset PSR) HB_RoundEdge (smooths out edge selections) HB_SnapToSpline (snap edge selections to a spline) HB_Scale (Scale tool with extra settings) HB_SelectionMaker (make polygon selections) HB_SelectSame ( Select objects of the same type or same point count) HB_SetPhong (set the phong angle of selected objects) HB_SmoothEdge (a bezier deformer setup for polygon objects) HB_Solo (isolates objects or polygons and frames the selection) HB_SymmetryFix (centre points near the symmetry plane to fix symmetry holes) HB_SymmetryMaker (deletes half and parents under a Symmetry object) HB_ToggleMode (toggles modes between points/edges/Polygons and more) HB_ToggleSoftselection (toggles soft selection) HB_ToggleVisibility (toggles visibility of selected objects) HB_TransformRepeat (repeats the last modelling command) Shortcut sheet HB modelling Bundle workspace layout Template for working in full screen mode
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