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图书 Flex3编程(影印版)
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如果你想用Adobe Flex一试身手来创建富因特网应用程序(RIA),这是一本让你起步的理想书籍。《Flex 3编程》为帮助你理解Flex 3核心概念打下坚实的基础,并对如何、为何以及何时使用Flex的特定功能提供有价值的见解。难以计数的例子和实例代码演示了使用免费Flex开发工具包来构建完整实用的网络应用程序的方法。

内容推荐

如果你想用Adobe Flex一试身手来创建富因特网应用程序(RIA),这是一本让你起步的理想书籍。《Flex 3编程》为帮助你理解Flex 3核心概念打下坚实的基础,并对如何、为何以及何时使用Flex的特定功能提供有价值的见解。难以计数的例子和实例代码演示了使用免费Flex开发工具包来构建完整实用的网络应用程序的方法。本书是Adobe公司的Flex 3参考文档的绝妙伴侣书。通过本书,你将学到:Flex框架内部的细节;使用MXML和ActionScript编程;用户界面组件的架构和布局;运用媒体元素的最佳实践方法;应用程序和组件的状态管理;关于使用变换和效果的锦囊妙计;调试Flex应用程序;在网络浏览器中嵌入Flex应用程序;为桌面构建AIR应用程序。

Flex 3使你置身于网络和桌面的富因特网应用程序革命的最前沿。《Flex 3编程》将帮助你从这项复杂强大的技术中获得最大的收益。

目录

Foreword

Preface

1.Introducing Flex

Understanding Flex Application Technologies

Using Flex Elements

Working with Data Services (Loading Data at Runtime)

The Differences Between Traditional and Flex Web Applications

Understanding How Flex Applications Work

Understanding Flex and Flash Authoring

What's New in Flex 3

2.Building Applications with the Flex Framework

Using Flex Tool Sets

Creating Projects

Building Applications

Deploying Applications

3. MXML

Understanding MXML Syntax and Structure

Making MXML Interactive

4.ActionScript

Using ActionScript

MXML and ActionScript Correlations

Understanding ActionScript Syntax

Variables and Properties

Inheritance

Interfaces

Handling Events

Error Handling

Using XML

Reflection

5.Framework Fundamentals

Understanding How Flex Applications Are Structured

Loading and Initializing Flex Applications

Understanding the Component Life Cycles

Loading One Flex Application into Another Flex Application

Differentiating Between Flash Player and the Flex Framework

Caching the Framework

Understanding Application Domains

Localization

6.Managing Layout

Flex Layout Overview

Making Fluid Interfaces

Putting It All Together

7.Working with UI Components

Understanding UI Components

Buttons

Value Selectors

Text Components

List-Based Controls

Pop-Up Controls

Navigators

Control Bars

8.Customizing Application Appearance

Using Styles

Skinning Components

Customizing the Preloader

Themes

Runtime CSS

9.Application Components

The Importance of Application Components

MXML Component Basics

Component Styles

10.Framework Utilities and Advanced Component Concepts

Tool Tips

Pop Ups

Cursor Management

Drag-and-Drop

Customizing List-Based Controls

Focus Management and Keyboard Control

11.Working with Media

Overview

Adding Media

Working with the Different Media Types

12.Managing State

Creating States

Applying States

Defining States Based on Existing States

Adding and Removing Components

Setting Properties

Setting Styles

Setting Event Handlers

Using ActionScript to Define States

Managing Object Creation Policies (Preloading Objects)

Handling State Events

Understanding State Life Cycles

When to Use States

13.Using Effects and Transitions

Using Effects

Creating Custom Effects

Using Transitions

Creating Custom Transitions

14.Working with Data

Using Data Models

Data Binding

Enabling Data Binding for Custom Classes

Data Binding Examples

Building Data Binding Proxies

15.Validating and Formatting Data

Validating User Input

16.Client Data Communication

Local Connections

Persistent Data

Communicating with the Host Application

17.Remote Data Communication

Understanding Strategies for Data Communication

Working with Request/Response Data Communication

Web Services

Real-Time/Socket Connection

File Upload/Download

18.Application Debugging

The Flash Debug Player

Using FDB

Debugging with Flex Builder

Remote Debugging

Logging Using trace() Within an Application

The Logging Framework

Debugging Remote Data

19.Building Custom Components

Component Framework Overview

Component Life Cycle

Component Implementation

Adding Custom Properties and Events

Adding Styling Support

20.Embedding Flex Applications in a Web Browser

Embedding a Flex Application in HTML

Integrating with Browser Buttons and Deep Linking

Flash Player Security

Using Runtime Shared Libraries

21.Building AIR Applications

Understanding AIR

Building AIR Applications

Working with AIR Features

Distributing AIR Applications

22.Building a Flex Application

Introducing the Sample Application

Utilizing Best Practices

Using Blueprints and Microarchitectures

Abstracting Common Patterns

Index

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书名 Flex3编程(影印版)
副书名
原作名
作者 (美)洛特//凯周
译者
编者
绘者
出版社 开明出版社
商品编码(ISBN) 9787802057371
开本 16开
页数 636
版次 1
装订 平装
字数 693
出版时间 2009-04-01
首版时间 2009-04-01
印刷时间 2009-04-01
正文语种
读者对象 青年(14-20岁),研究人员,普通成人
适用范围
发行范围 公开发行
发行模式 实体书
首发网站
连载网址
图书大类
图书小类
重量 0.958
CIP核字
中图分类号 TP311.56
丛书名
印张 41.25
印次 1
出版地 北京
232
178
29
整理
媒质 图书
用纸 普通纸
是否注音
影印版本 原版
出版商国别 CN
是否套装 单册
著作权合同登记号 图字10-2009-082号
版权提供者 O'Reilly Media,Inc
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