图书 | 语言学习和教学中的数字游戏/语言教学新环境丛书 |
内容 | 内容推荐 《语言学习和教学中的数字游戏》一书围绕数字游戏在语言学习中的作用,从理论和实践两大方面进行了全方位和多角度的阐释,以此充分证明:数字游戏有益于激发语言学习者的学习热情,使学习者在互动的过程中提高学习效率,从而达到理想的学习效果。本书对于探索语言学习与教学的手段和方法具有一定的启发性和借鉴意义。 作者简介 哈约·雷德斯,is Head of Learner Development at Middlesex University, London, UK. He is also Editor of Innovation in Language Learning and Teaching, and Convenor of the AILA Research Network for CALL and the Learner. Hayo's interests are in CALL, autonomy, and out-of-class learning. His most recent books are on teacher autonomy, teaching methodologies, and second-language acquisition, and he is Editor of the Palgrave Macmillan book series New Language and Teaching Environments. He is also a speaker for the Royal Society of New Zealand. 目录 List of Tables and Figures Foreword Notes on Contributors Introduction Part I From Theory to Practice 1 Contextualizing Digital Game-Based Language Learning: Transformational Paradigm Shift or Business as Usual? Michael Thomas 2 Conceptualizing Digital Game-Mediated L2 Learning and Pedagogy: Game-Enhanced and Game-Based Research and Practice Jonathon Reinhardt and Julie M. Sykes 3 Behaviorism, Constructivism, and Communities of Practice: How Pedagogic Theories Help Us Understand Game-Based Language Learning Michael Filsecker and Judith Biindgens-Kosten 4 Language Learner Interaction in a Massively Multiplayer Online Role-Playing Game Mark Peterson Part II From Practice to Theory 5 Digital Gameplay for Autonomous Foreign Language Learning: Garners' and Language Teachers' Perspectives Alice Chik 6 Game-Based Practice in a Reading Strategy Tutoring System: Showdown in iSTART-ME G. Tanner Jackson, Kyle B. Dempsey and Danielle S. McNamara 7 Sprites and Rules: What ERPs and Procedural Memory Can Tell Us about Video Games and Language Learning Robert V. Reichle 8 Talk to Me! Games and Students' Willingness to Communicate Hayo Reinders and Sorada Wattana 9 World of VocCraft: Computer Games and Swedish Learners' L2 English Vocabulary Pia Sundqvist and Liss Kerstin Sylvan 10 Collocation Games from a Language Corpus Shaoqun Wu, Margaret Franken and Ian H. Witten Index |
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书名 | 语言学习和教学中的数字游戏/语言教学新环境丛书 |
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作者 | (新西兰)哈约·雷德斯 |
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出版社 | 上海外语教育出版社 |
商品编码(ISBN) | 9787544660488 |
开本 | 32开 |
页数 | 232 |
版次 | 1 |
装订 | 平装 |
字数 | 292 |
出版时间 | 2020-04-01 |
首版时间 | 2020-04-01 |
印刷时间 | 2020-04-01 |
正文语种 | 英 |
读者对象 | 普通大众 |
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发行范围 | 公开发行 |
发行模式 | 实体书 |
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图书大类 | 人文社科-社会科学-语言文字 |
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重量 | 290 |
CIP核字 | 2020052097 |
中图分类号 | H09 |
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印张 | 8 |
印次 | 1 |
出版地 | 上海 |
长 | 210 |
宽 | 147 |
高 | 12 |
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出版商国别 | CN |
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印数 | 2500 |
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安全警示 | 适度休息有益身心健康,请勿长期沉迷于阅读小说。 |
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