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图书 Tapworthy(设计伟大的iPhone应用影印版)
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Josh Clark编著的这本《Tapworthy(设计伟大的iPhone应用影印版)》用英文介绍了iPhone的应用知识。通过本书,你可以:从初始概念到最终成品过程中不断发展你的创意;构建一种毫不费力的用户体验以换取点击;探索触摸设计的奥秘;了解人们如何以及为什么要使用iPhone应用;学习以Apple的方式使用iPhone控件;创建自己的视觉效果个性包……

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你已经有了一个关于iPhone应用的创意——和其他地球人一样。采用优雅的设计,融入有效的易用性以及适度的个性化,可以让你的应用与众不同。Josh Clark编著的这本《Tapworthy(设计伟大的iPhone应用影印版)》,通过介绍实用原则和丰富的可视化样例,向你展示如何为iPhone和iPod Touch设计非凡的用户体验。

无论你是设计师、程序员、管理者,还是营销人员,《Tapworthy(设计伟大的iPhone应用影印版)》都将教会你“思考iPhone”,并帮助你在整个设计过程中问对问题做对事。你将探索如何综合考虑设计、心理、文化、人体工程学和易用性来创造一个值得点击(tapworthy)的应用。与此同时,你还将获得来自Facebook、USA Foday、Twitterrific等许多应用设计大师的幕后洞见。

目录

ABOUT THE AUTHOR

ACKNOWLEDGMENTS

INTRODUCTION

Designing apps for delight and usability

But First... Breathe

No Geek Credentials Required

Advice from the Real World

1. TOUCH AND GO

How we use iPhone apps

On the Go: One Hand, One Eye, One Big Blur

Get R Done Quick

One Tool in a Crowded Toolbox

Bored, Fickle, and Disloyal

Double-Tap, Pinch, Twist, What?

Clumsy Fingers

So, What, Do I Design for Dummies?

2. IS ITTAPWORTHY?

Crafting your app's mission

There's Not an App for That

What's Your Story?

What Makes Your App Mobile?

First Person: Josh Williams and Gowalla

Mobile Mindsets

“I'm Microtasking”

“I'm Local”

“I'm Bored”

What Makes You So Special Anyway?

Wait, Wait, Come Back!

Throw Out the Babies, Too

Can't I Get That on the Web?

3. TINY TOUCHSCREEN

Designing for size and touch

A Physical Feel

Rule of Thumb

The Magic Number Is 44

Don't Crowd Me

First Person: James Thomson and PCalc

Pointed Design

Take It From the Top

Design to a 44-Pixel Rhythm

Be a Scroll Skeptic

Edit, Edit, Edit

Secret Panels and Hidden Doors

First Person: Rusty Mitchell and USA Today

4. GET ORGANIZED

Structuring your app the Apple way

WWJD: What Would Jobs Do?

Getting Around: Apple's Navigation Models

Flat Pages: A Deck of Cards (or Just One)

Tab Bar: What's on the Menu?

Tree Structure: Let 1,000 Screens Bloom

Combining Navigation Models

Modal Views and Navigational Cul-de-Sacs

A Tangled Web

Storyboarding Your App on Paper

Put Something Ugly on Your iPhone

First Person: Jvrgen Schweizer and Things

5. THE STANDARD CONTROLS

Using the built-in interface elements

The Power of Standard Visuals

The Navigation Bar Shows the Way

The Toolbar

“So an Icon Goes into a Bar.. ”

The Search Bar

Table Views Are Lists on Steroids

Setting the Table: Indexes and Grouped Lists

Table View Editing Tools

Text Me

Editing Text

Fixing Typoz

Is That for Here or to Go?

Don't Make 'Era Keybored

Multiple Choice: Pickers, Lists, and Action Sheets

On the Button

Yes and No: Switches

Segmented Controls Are Radio Buttons

Sliders Stay on Track

Settings: A Matter of Preference

Is There More?

6. STAND OUT

Creating a unique visual identity

What's Your App's Personality?

Gussying Up Familiar Pixels

You Stay Classy

Keep It Real

Designing Custom Toolbar Icons

Metaphorically Speaking

I Call My New Invention “The Wheel”

And Now for Something Completely Different

First Person: Craig Hockenberry, Gedeon Maheux, and Twitterrific

7. FIRST IMPRESSIONS

Introducing your app

Your Icon Is Your Business Card

Building Your App's Icons

What's In a Name?

While You Wait: The Launch Image

The Illusion of Suspended Animation

Put Out the Welcome Mat

Instructions Can't Make You Super

The First Screen

First Person: Joe Hewitt and Facebook

8. SWIPE! PINCH! FLICK!

Working with gestures

Finding What You Can't See

Pave the Cowpaths

Shortcuts and Backup Plans

Piggybacking Standard Gestures

Shake, Shake, Shake

Two's a Crowd

Awkwardness for Self Defense

Phone Physics

9. KNOWTHE LANDSCAPE

The spin on screen rotation

Why Do People Flip?

A Whole New Landscape

Making a Complicated Turn

Don't Lose Your Place

10. POLITE CONVERSATION

Alerts, interruptions, and updates

When To Interrupt

Remain Calm and Carry On

Pushy Notifications

No Stinkin Badges

Yep, I'm Working on R

Bending Time: Progress Bars and Other Distractions

11. HOWDY, NEIGHBOR

Playing nice with other apps

Public Square: Contacts, Photos, and Events

Tag, You're It: Passing Control to Other Apps

Roll Your Own: Browsers, Maps, and Email

Happy Trails, Neighbor

INDEX

标签
缩略图
书名 Tapworthy(设计伟大的iPhone应用影印版)
副书名
原作名
作者 (美)克拉克
译者
编者
绘者
出版社 东南大学出版社
商品编码(ISBN) 9787564125011
开本 16开
页数 311
版次 1
装订 平装
字数 397
出版时间 2011-01-01
首版时间 2011-01-01
印刷时间 2011-01-01
正文语种
读者对象 青年(14-20岁),研究人员,普通成人
适用范围
发行范围 公开发行
发行模式 实体书
首发网站
连载网址
图书大类 科学技术-工业科技-电子通讯
图书小类
重量 0.514
CIP核字
中图分类号 TN929.53
丛书名
印张 20.25
印次 1
出版地 江苏
233
178
15
整理
媒质 图书
用纸 普通纸
是否注音
影印版本 原版
出版商国别 CN
是否套装 单册
著作权合同登记号 图字10-2010-292号
版权提供者 O'Reilly Media,Inc
定价
印数 1700
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